Final Project Presentation – Job Bedford
SoundWaves – Wearable Wireless Instrument that transforms dance into rhythmic sounds.
Idea: Give dance an audio synthesis, in order to create a unique form of performance based art.
Basic Implementation:
Implementing different Sounds:
Crow:
Bell:
Test:
Final Presentation is a performance with SoundWaves.
Video:
Performance did not show case the complete potential or vision of SoundWaves. The long, drawn out noises end up making it hard to tell what’s going on for the audience. The first acts interaction with sound was too discrete. The chirping of the second act overpowered the other sounds in the background that would showcase the manipulate of ongoing noise. The use of a totem in the center is to introduce dialogue to the performance a create an interaction to be witnessed. in the future, the totem will most likely be a small speaker from which the sound is being emitted.
Performance Logistics:
The performance consists of multiple phases:
Phase 1.) Pure_FX. Discrete long sound to project an eerie mood, great for story teller or interpretive performance. From Wide array of sounds, selection based off foot orientation.
Phase 2.) FailSafe. Hard coded 808 drum sounds corresponding to ball and heel. Optional record and playback. Also includes two quick motion switches to change from one the drum sounds mapping to another.
Phase 3.) Groove_FX. Utilize shin movement to oscillate frequency of continuous sound. Great for swing movement and ground_work.
Phase 4.) Sequence_ZF. Foot controled sequencer of 808 drum sound. Feet and dance steps are orchestrators of beat, adding and removing triggers based on time of step. Useful in combination with FailSafe phase to add background beat to dance too.
SoundWaves is a wireless wearable instrument that synthesizes dance into coordinated sound.