“who smokes what in artfab” by Claire Hentschker (2014)


“Sensation.” by Amy Friedman (2014)

IMG_1239 IMG_1240

We constantly have stresses in our life that overwhelm us from time to time. We dont realize the impact our stressful lifestyle can have on our bodies and overall well being. Stress can induce heart problems, skin conditions, increased heart rate, depression, anxiety and more. People need to take moments to just breathe and learn how to relax for a few moments in times of pressure to maintain healthy living.

Sensation. measures your pulse and allows you to understand your heart palputations visually through a wearable lighting system. If your heart is beating over the healthy limit of beats per minute, embedded motors rotate to create a massage to sooth your stress and focus upon another task to lower your heart rate. Users of Sensation. can also manipulate the patterns of the massage by moving your finger over a position sensor. The device uses an Arduino, softpot Position sensor, 4 cellphone motors, string LEDs, and a pulse sensor.

Kibble Control

Uncategorized — ygk @ 5:13 pm

I live with three cats and they get pretty competitive for food. Cat’s are grazers, meaning they generally do not like to finish a meal all at once; they like to spread it out throughout a day. However one of my cats is quite a fatty and she will always go for all the food until she gets sick. I propose an intelligent food bowl that can detect which cat wants to eat from it using infrared sensors pulsing at different frequencies for each cat. This way I can control who gets to eat out of the one bowl!

The bowl has a rotating interior panel that covers and un-covers the entry to the food. A button can control which cat gets to graze. If more than one cat is detected at once, the food bowl will not open. The red LED turns on when it detects a cat.

This prototype does have small infrared LED lights out and will be embedded into a cat’s collar.




“Conductranome” by John Mars [DRAFT]

Keeping musicians in sync with their conductors.

“Universal Rights (privacy)” by Epic Jefferson (2014)

3_Embedded and Wearable,Python,Sensors — epicjefferson @ 4:42 pm


Do concepts like privacy and basic rights only apply to humans? Do we believe we are the only species in the universe with the capacity to think on this level? What if we encounter extraterrestrials, only to find out we have not considered what rights we would grant them? How would they evaluate our relationship to other species on our own planet?

I hope to explore this topic a bit by “unobtrusively” embedding a monitoring system in various places with animal activity and capturing their presence in a shared space.

 The System

A raspberry pi uses a python script to check for movement using a PIR sensor. The sensor triggers the webcam to capture the image of whatever is present and uploads it to a flickr account. Then, a ifttt recipe takes that image and posts it to a dedicaded tumblr account here Universal Rights.

“Conflict Capture” by Dan Russo (2014)

3_Embedded and Wearable,Assignment,Sensors — Tags: — dsrusso @ 4:31 pm


Every day in the United States there exists a conflict between motorists and cyclists on the road.  Although Share the Road campaigns have become more commonplace, many motorists still don’t see cycling as a road-  legal endeavor.  Conflict capture seeks to document and explore the nature of human reaction to being behind cyclists in traffic.  Awareness of this conflict becomes more important every day with many people choosing bicycles as an alternate form of transportation.

The hidden camera takes discrete photographs of motorists in their vehicles as they come in range of the device.  A small on board computer takes the photos and pushes them to the web in real time.  The device is powered by a Raspberry Pi, Bleduino micro controller, and a Sharp long range infrared range finder.




“Crystal Protocol” by Matt Sandler (2014)

3_Embedded and Wearable,Assignment,Hardware,Sensors — MattSandler Sandler @ 3:37 pm



This piece is mainly a response to The Artificial Kingdom by Celeste Olalquiaga.

In it the author discusses the invention of industry, mass production, and essentially modernity.

She relates it to Walter Benjamin’s writings on

the death of the aura for a piece of art,

the disintegration of its aura creating a debris which covers the object in a thin film like the dust which ignited makes the tail of a comet (birth of kitsch)

the historical and social psychological narratives of the mid-1800’s as a response to the above and coinciding with glass technology improvements, in the rise of popularity of, the “Arcade”(a mall-precursor), an attempt to reproduce the natural, fern-o-mania (collecting ferns), aquariums, souvenirs, snowglobes, and the building of an enormous glass building which to the likes has not been outdone to this date.

one particular passage struck me.

        we suppose that in a few months
the glittering palace of iron and glass, the most
       unique and remarkable building in
the world, will be as entirely a thing of the past
      as the ice-palace of the Empress of
     Russia that thawed in the summer sun.
Illustrated London News On the
Crystal Palace, Saturday October 11, 1851

This was written so shortly after The Crystal Palace and was oddly foreboding in the prediction of its novelty but also its imminent death (burnt down) 80 years later.  The Ice-Palace of Anna Inanovna was built a mere 100 years prior and its ephemeral beauty melted, like all things must.

Less than 100 years after the melting of The Crystal Palace, and we have a new Crystal Palace.

A construction of transparency that we delude ourselves into believing will last forever.



The Crystal Protocol pings Google and traces the route the packets of information takes to be received.

The more “hops” from server to server, the more obfuscated and less direct our connection to that data.

Each hop is turned into an ASCII  snowflake/debris floating the digital screen. By moving around the globe you can watch the snowflakes drift around and by shaking you can queue the quote above from the Illustrated London News.

The snowflakes are likely to increase with time.  Eventually this snowglobe will not work at all.

The screen will power-on but wi-fi will be a thing of the past.

Following that, this snowglobe will be an antique, an artifact.

Following that it will be dust.




Folder for install and de-install Instructions





I apologize for the incorrect orientation and overall quality of the video. This is a temporary placeholder until 9/29/2014.

(I also plan to post a breakdown of methods/code/problems that were  used/employed/encountered in this project along with lots of pictures of failure.)


Photo2 Photo1



“Rehab Toys ” by Meng(2014)

photo 4

photo 2


There are two small project which try to help rehabilitation training be more interesting.

As we know, the rehabilitation training is hard and boring for stroke patients. For example, for one single grasp, they need to practice hundreds of time. But there are so many grasp, like medium wrap, lateral pinch, Thumb-Index Finger, Thumb-2 Finger and so on.

For the muscle wire hand, it uses muscle wire to control the transform of the paper hand. It could help to indicate stroke patient to open and close their hands.

For the magnet ring, by using the magnet, instead of just training grasp, the object may “hide/attract” to you which make the process interactive.

Embedded and Wearable: “Thirsty” by John Brieger (2014)

3_Embedded and Wearable,Assignment — jbrieger @ 6:00 pm

Thirsty is a waterbottle that encourages you to drink lots of water! It’ll buzz when you drink too many opaque liquids, and does a little happy dance if you drink your water regularly.

Video and documentation to follow.

Embedded + Wearable: “Homing Device” by Chris Williamson (2014)

homebelt1 homebelt2

This “Homing Device” is a belt containing a series of small vibration motors which allow it to give a strong directional sense to the wearer by vibrating whichever motor is pointing in a particular direction.  This means the belt can essentially act as a persistent compass, its direction available to the user at all times, even unconsciously.  Rather than pointing north like a normal compass, however, the user programs it with the location of their hometown and it always points there.

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