Chairs/Conversation Part 2 by Alysia Finger

Assignment,CNC Router,Technique — afinger @ 3:53 pm

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This MDF prototype of the “Rocking Vespa” turned out surprisingly functional. It can (mostly) support an adult’s weight. Though construction was difficult given all the joints, I am highly pleased with the outcome. I plan to change the design in a way that would ease assembly: eliminate some connections and widen the joint entries. I would like to round and soften the edges of the seat to improve comfort, and round the decorative pieces to improve the look. I will add two foot bars: right below the seat (above the “wheels”)  for smaller children (like my daughter) and one under the “wheels” for larger children. The handle could also use some redesign to increase strength for rough play. I hope to paint and finish the piece to make it look more like a vespa. I will make the next two models out of plywood or a stronger material to make sure it will last through multiple children and have a longer lifespan.

Chairs/Conversation part 2 by Luca Damasco (2013)

 

 Ldamasco_ChairFront_Clean_EditThis first prototype of my chair has assured me that the design is both functional and of reasonable size.
Ldamasco_ChairBack_Clean_EditThe main structural integrity of the chair is fine, however the backing of the chair requires some reinforcement.

Ldamasco_ChairProfile_Clean_Edit I will probably need to place a piece of wood perpendicular to the backing of the chair on either side running down to the floor.

Ldamasco_ChairPerspective_Clean_EditThe main aesthetic design is a bit different than what I had first envisioned however I really enjoy it and would like to continue to use this style.

Ldamasco_ChairFront_Paint_EditFor my next iteration of the chair I would like to keep the form of the chair almost the same but create complex etchings and designs to the chair in order to make it seem more ornate.

Ldamasco_ChairProfile_Paint_EditThe painted prototype has also helped me envision what I would like my color scheme to be. The color also shows very nicely on camera which should make photographing the piece much easier.

Ldamasco_ChairPerspective_Paint_EditThe Burnt Sienna with white accents seems to allow the chair to be a part of two different realms; a classic, adult style  and a child’s room style. This can work very effectively with my upcoming altered concept.

Two Chairs and a Conversation Part Two: “Temporarily Unrequited” by Isabella Antolic-Soban (2013)

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The proportions are not as I would like them, so I must rescale the pieces to where an adult human would be able to sit in it.

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I also need to add lips to the bottom support beam. I plan to redesign the bottom “feet”, to where there is less surface area of the chair that is touching the floor.

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Upon rescaling, the armrest might become less stable, so a redesign of that would fix the issue.

Chairs/Conversation Part 2 by Charlotte Stiles (2013)

Assignment,CNC Router,Rhino3D,Submission,Technique — Charlotte Stiles @ 2:10 am

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The MDF was a bit too thick (.75in.) for my chair design (.73in) the fits were snug, and that part was okay. What wasn’t so good is that when the pieces were bring jammed together one broke on top and in the front, right where the scarf conveniently fell. I will use thinner plywood instead of MDF to fix this problem. The front hole needs to be placed up on the z plane, so the weight of the spine doesn’t fall relying only on the sides and instead the bottom for support.

My chair is also missing an arm, this is because in RhinoCam I accidentally made one of the arms an inside cut instead of an outside cut. The final shell chair will also be sanded down.

This is only one of my two chair designs. My other chair’s main component is still being tested out. I’m finding a way to bend the MDF or plywood using kerfing. So far it has been unsuccessful, but I hope to succeed in time for the final date.

Chairs/Conversation part 2: by Gwen Sadler (2013)

Assignment,CNC Router,Submission — gsadler @ 8:30 pm

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This prototype represents one of my designs. Although it went fairly well, I found quite a few things to improve my design by creating this prototype.

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I discovered I need to resize the support piece and the slot for it on the back legs . I’m also considering putting the support on the front legs after sitting in the chair myself. I also plan to make the cut out between the two legs more ornate on the final chair.

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I also need to realign and measure my finger joints that attach the seat to the legs. They did eventually fit together but it was a bit too tight.

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I also need to remember to change my approach in rhinoCAM  as you can see where the approach cut into the back of the chair pieces

And as for proportions…

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Chairs/Conversation Part 2 by Ji Heon Han

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The legs and the seat could fit better with the seat’s joint space widened a bit (approximately by 0.125″?).

Chairs/Conversation Part 2 by Becca Epstein (2013)

Assignment,CNC Router,Rhino3D,Submission,Technique — Rebecca Epstein @ 5:30 pm

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chairPrototype4Visually, this chair came out the way I envisioned it, but it was not physically secure. The triangular support pieces I made did not fit correctly and I had to leave them out. I plan on making pieces to secure the legs against the table top on both sides in the next version. I will also make it so the legs do not connect all the way to the surface. This time to hide the ugly bruises of the legs sticking up, I cut another circle to place on top. I found the size of the seat and the height of the chair to work for the idea I was trying to capture. On the next version, I want to make the placement of the legs look more purposeful. I did very carefully choose where to put the legs, but it seems from the sideways view, very random. Another addition I would make is a cushion. A flat surface as a chair is not meant to be something to lounge on, but at the moment, it would be difficult to even relax with how hard the chair is.

Two Chairs for a conversation: by Gwen Sadler (2013)

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These two chairs are meant to attract two different kinds of people. The first one being a strange low to the ground rocking chair would attract people in a good mood or maybe someone with a more light hearted playful demeanor. The second chair being fairly standard dimensions but also  very ridged, would attract someone perhaps more reserved/serious in nature or mood. These two different style chairs being placed next to eachother would perhaps bring these two opposite types of people together in conversation not where the subject is the goal but what each person observes om the other about how they view and live their lives. I am not sure of the location yet but I was thinking to place the chairs in the c floor of Doherty. Students are always sitting along the walls and leaning against the walls waiting for their classes, so the lack of seating would increase the probability that my chairs will actually be sat in.

Two Chairs and a Conversation: “What You Call Fun” by Charlotte Stiles

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Screen Shot 2013-09-25 at 1.48.25 PM Screen Shot 2013-09-25 at 1.47.47 PMThese two chairs are a conversation between two personalities, one who loves the fun in danger, and the other who likes the fun in staying home. One chair is a dis-jointed two seater amusement park side, the swings. The other is a waffled comfy reading chair for someone small, and alone. The two chairs are placed in a playground because that is a universal place for different children. In school all types of kids would hang around the playground.

 

Two Chairs and a Conversation: “Temporarily Unrequited” by Isabella Antolic-Soban (2013)

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Conversations are not only spoken-word. They can be initiated and sustained through body and expression. I imagine my chairs to be slightly angled, forcing those who sit to touch knee to knee. This conversation takes place between two people who both share feelings for eachother that are unknown, both under the impression that their affections are one-sided. Upon a slight touch, like that of knee to knee, feelings are molded into realizations.

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