“Aurora Headband” by iWink (2014)
iWinks’ “Aurora Headband” is a wearable device that gives people the ability to lucid dream more easily.
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iWinks’ “Aurora Headband” is a wearable device that gives people the ability to lucid dream more easily.
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Joshua Noble created a device that records grafitti tags onto an sd card, which can later be used as GML (Grafitti Markup Language) in environments like Processing and openFrameworks.
www.creativeapplications.net/objects/%C2%B5tagger-alpha-a-gml-field-recorder-c-objects/
The Autonets project aims at creating clothing with embedded sensors and network connectivity, connected together in an ad-hoc fashion with the goal of preventing gendered violence.
RjDj is an application which processes real-world sounds into new sonic experiences in real-time, something they called Reactive Music. It makes use of Pure Data as an audio engine in mobile phones.
Laetitia Sonami first developed the Lady’s Glove in 1991 for a performance at Ars Electronica. This is a controller for sound synthesis which is fairly dexterous with a distopian feel. Since then, performers like Imogen Heap have adapted it for a more musical approach.
Moff – a wearable smart toy – from Moff on Vimeo.
Moff is a wearable arm band. The arm band works in relation with a smartphone application. The motion of the hand is tracked by the band to create various sounds. These sounds can be selected by the phone application modes. What I found interesting about this toy is that it works on augmenting imagination of children. The toy build on a child’s nature to look at a physical object and imagine it to be something else. Children create a game out of everyday objects. Extending on the similar thought, it might be a good idea to build on existing behavior while creating wearable devices.
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