“BOX” by Bot & Dolly, 2013

Digital Art,Robotics,Visual — ypag @ 3:58 pm

Box from Bot & Dolly on Vimeo.

“Any sufficiently advanced technology in indistinguishable from magic.” Arthur C Clarke

BOX consists of 3 robotic arms- two for the screens and one for the camera. All three robotic arms are synched together to create an immersive audio visual experience. 2D space is transformed into 3D using projection mapping. The narrative and visuals illustrate principles of magic!

Making of BOX

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“4DSOUND” by Max Cooper (2014)

Audio,Reference — cwill @ 3:44 pm

4dsound
“I love the spatial and visual aspect of music, and 4D sound ties into that because it turns each piece of music into a spatial entity where you can walk inside the piece of music and find different parts of sound. […] Things fly about your head, and each piece of music turns into something that exists out in the space, which you can explore as a listener.”

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“Kinetic Sculpture” for BMW Museum at Munich, 2008 by ART+COM

Digital Art,Reference,Visual — ypag @ 3:36 pm

Kinetic Sculpture for the BMW Museum, Munich 2008 from ART+COM on Vimeo.

This Kinetic Sculpture narrates story of making the form of BMW using individually controlled stepper motors attached to metal spheres. This installation is conveying a message by mechanical movements of many number of parts, synched together to form a larger meaning.

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“3D Semi-Panoramic Projection System” By Foundation Creative Studios (2014)

Audio,Digital Art,Reference,Visual — mbparker @ 3:13 pm

To design and fabricate an immersive, semi-panoramic, curved wall, for 3D visual experience and interactions.

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“BOBO – Immersive Art Experience” By Foundation Creative Studios (2010)

Artists,Digital Art,Reference,Sensors,Visual — mbparker @ 3:06 pm

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“Bad Trip: Navigate My Mind” by Kwan Alan (2012)

Artists,Reference,Visual — meng @ 2:52 pm

Bad Trip: Navigate My Mind from KwanAlan on Vimeo.

Bad Trip is a videogame installation that enables people to navigate the author’s mind using a game controller.

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“LIVE Singapore!” by SENSEable City Lab (2011)

OpenCV,Reference,Visual — meng @ 2:45 pm

The digital revolution has layered a vast system of cameras, communication devices, microcontrollers and sensors over our environment, enabling entirely new ways to imagine, monitor, and understand our cities.

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“Seven Screen ‘Immersive Audio/Video Experience'” by Kanye West (2013)

Artists,Audio,Reference — mbparker @ 2:43 pm

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“Amphibious Architecture” by xClinic Environmental Health Clinic and the Living Architecture Lab (2009)

amphibious architecture from chris woebken on Vimeo.

Amphibious Architecture from Not An Alternative on Vimeo.

Calls attention to the dissolved oxygen located in water. The more cool the color the more oxygen there is, the more red/warm the less oxygen there is. Also monitors number of fish, and the amount of interest humans have in river ecosystem. Developed by xClinic Environmental Health Clinic at New York University and the Living Architecture Lab at Columbia Graduate School of Architecture, Planning and Preservation.

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“Gravity – 3D Sketching” by Daniela Paredes Fuentes, Pierre Paslier, Oluwaseyi Sosanya, Guillaume Couche (2013)

Artists,Instrument,Reference,Visual — meng @ 2:34 pm

Gravity – 3D Sketching from GravitySketch on Vimeo.

Gravity is a tool for creatives to quickly sketch their ideas in 3D space using immersive augmented reality.

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