SketchHelper

Final Project,Submission — ygk @ 11:45 pm

Pen with graphite tip replacing the plastic one it comes with

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SketchHelper is an app that aids in the analog perspective sketching process. The idea is that the artist can use the application to provide on-the-go construction lines. Currently the design of the interface is static and not technically optimal; there is much left to be done in this project and for this reason it will be continued next semester with a lot of surveys, user-testing, and design upgrades based on the advice.

SketchHelper speaks to the growing world of intelligent machine-aids in analog processes. The interest to these kinds of process designs is to create potential for the quick and intuitive methods of making that people are capable of responding to in the living world, in real time, to incorporate efficiency and insight and thus allow the designer to create things, and in ways, that might not have been possible before. By doing the tedious work for the designer and intelligently responding to the designers gestural habits, this application will become embedded into the processes that designers are already familiar with. I envision the work to be analogous to a calculator in the math world, there to make math easier but not to replace the person’s thought process.

The first video shows the app in use at high speed. The second video shows someone who was newly introduced to the application at that instant and providing what I considered to be extremely insightful feedback, and communicates the direction that I intend on going as I continue this project.

SketcHelper from Yeliz Karadayi on Vimeo.

SketcHelper from Yeliz Karadayi on Vimeo.

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