Robot Milking Cow
You are likely aware of the tech, but this is a sight to see.
PROPOSAL PRESENTATION:
docs.google.com/presentation/d/1ExO9wFneI8HdFibu4Rt641Ad7oEW1YbbOSCHphT7J_8/edit?usp=sharing
spectrum.ieee.org/automaton/robotics/humanoids/the-uncanny-valley
This article goes much more in depth on uncanny valley for those who are interested. The comments are equally interesting.
spectrum.ieee.org/automaton/robotics/humanoids/an-uncanny-mind-masahiro-mori-on-the-uncanny-valley
This is an interview with Masahiro Mori, the japanese researcher who published the paper coining the term uncanny valley. It took 40 years for it to gain any attention, he speaks about this and more in the interview. The paper was originally called “The Uncanny Valley” and was published in a 1970 issue of ‘Energy,’ a japanese robotics publication.
robots.net/article/3527.html
Robot photos of varying quality, enjoy.
Maschine is part painting robot part crazy massive wooden contraption that uses a rotary paint sprayer on a wooden ramp.
Instead of the robot being the sole painter or creator of the work its acts here as a film through which the painter paints. It is a tool and a filter acting as line of communication which breaks the precise direct technique of painting. What I believe works here is how the form and movement of the painting robot makes it not just a printer to think of separately form the work but part of the work itself. It is also simultaneously part of the painter. This distinction is what I believe separates it from a lot of the other painting robots. I think the contraption nation of the painting robot itself could be pushed farther. Exploring with how far away a painting robot can be from a 2axis brush or standard manufacturing type arm can bring new inaccuracies and distinctiveness to robotic painting.
Using a midi controller, the three differents input pointclouds (3 Kinects) can be adjusted in space and resolution. The resulting combined point cloud is processed by Meshlab to produce a mesh reconstruction. Skeinforge takes the mesh, previously cleaned up through Blender, and outputs a gcode file, which can feed a cnc machine
The strength of this project comes from its well done integration into the public space. It is fortunately not a separate tent or pavilion that users have to enter into. The is an interesting relationship between the permanence of printed objects and the fleeting nature of interacting with a public space. As seen in the video users do interact much differently with this booth then if they did with a photo booth that printed out their picture. So while the purpose of this project seems to be “linking them to under-laying spaces and their own realities.”, in that sense I don’t really it being much different than a photo booth which prints out a unique souvenir as well. What IS interesting is how taking photos is so common and understood in our social vernacular it is always formulaic and boring to take a picture. People have never interacted with a 3d scanner and act much looser and freer with an unknown recording source.