Author Archives: bengansky

Memory Palace @ H30

Memory Palace, composed by Chris Cerrone, was performed by Owen Weaver with direction and video design by Ben Gansky at The DRIFT‘s H30/002 festival on May 10th, 2015. The video design included live footage from several IP security cameras mounted

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Memory Palace @ H30

Memory Palace, composed by Chris Cerrone, was performed by Owen Weaver with direction and video design by Ben Gansky at The DRIFT‘s H30/002 festival on May 10th, 2015. The video design included live footage from several IP security cameras mounted

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“King Bozo Speaks” by Ben Gansky (2015)

A collaboration with King Bozo.    

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“King Bozo Speaks” by Ben Gansky (2015)

A collaboration with King Bozo.    

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“I Need Help to Feel” by Ben Gansky (2012)

In this performance, which took place during an event at Elsewhere Collaborative in Greensboro, NC, I chopped onions and cried while reading out loud news stories. Next to me stood a sign that said “I NEED HELP TO FEEL”. This

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“I Need Help to Feel” by Ben Gansky (2012)

In this performance, which took place during an event at Elsewhere Collaborative in Greensboro, NC, I chopped onions and cried while reading out loud news stories. Next to me stood a sign that said “I NEED HELP TO FEEL”. This

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“Airbeam” by Aircasting (2014)

  Aircasting is a company that has developed an end to end system for monitoring, tracking, and displaying data to do with air quality.   The Airbeam uses a laser inside of an air intake chamber to measure how scattered

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“Airbeam” by Aircasting (2014)

  Aircasting is a company that has developed an end to end system for monitoring, tracking, and displaying data to do with air quality.   The Airbeam uses a laser inside of an air intake chamber to measure how scattered

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“Phantom Terrains” by Frank Swain (2014)

Phantom Terrains is a system for indicating the presence of Wifi signals through audio. Using a Bluetooth-enabled hearing aid (Halo), Phantom Terrains creates an audio AR landscape through which a device typically understood as an assistive technology (the hearing aid)

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“Phantom Terrains” by Frank Swain (2014)

Phantom Terrains is a system for indicating the presence of Wifi signals through audio. Using a Bluetooth-enabled hearing aid (Halo), Phantom Terrains creates an audio AR landscape through which a device typically understood as an assistive technology (the hearing aid)

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“Knightscope K5” by Knightscope (2015)

  The Knightscope K5 is an autonomous robot designed to function as a mobile detection and alarm system. Created to monitor and control action in the public sphere, Knightscope is marketed as a high-end security system with a “commanding but

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“Knightscope K5” by Knightscope (2015)

  The Knightscope K5 is an autonomous robot designed to function as a mobile detection and alarm system. Created to monitor and control action in the public sphere, Knightscope is marketed as a high-end security system with a “commanding but

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“α (alpha) pulse” by Carsten Nicolai (2014)

  a alpha pulse is a projection/audio performance created by German artist Carsten Nicolai for The Art Basel Show in Hong Kong in 2014. Primarily focusing on the International Commerce Center building in Kowloon Harbor, alpha pulse simulates neural feedback

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“α (alpha) pulse” by Carsten Nicolai (2014)

  a alpha pulse is a projection/audio performance created by German artist Carsten Nicolai for The Art Basel Show in Hong Kong in 2014. Primarily focusing on the International Commerce Center building in Kowloon Harbor, alpha pulse simulates neural feedback

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“Hiroshima Projection” by Krzystztof Wodiczko (1999)

In this work from 1999, Wodiczko uses the image of hands to animate the A-Bomb Dome building in Hiroshima, Japan. Audio is broadcast of interviews and testimonials from survivors of the attack as well as descendants of survivors reflecting on the

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“Hiroshima Projection” by Krzystztof Wodiczko (1999)

In this work from 1999, Wodiczko uses the image of hands to animate the A-Bomb Dome building in Hiroshima, Japan. Audio is broadcast of interviews and testimonials from survivors of the attack as well as descendants of survivors reflecting on the

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“Desert Rain” by Blast Theory (1999)

  Desert Rain is an immersive participatory performance created by Blast Theory in collaboration with Nottingham University’s Mixed Reality Lab. It deals with the mediation of the first Gulf War through technology and images. Participants (six at a time) play

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“Desert Rain” by Blast Theory (1999)

  Desert Rain is an immersive participatory performance created by Blast Theory in collaboration with Nottingham University’s Mixed Reality Lab. It deals with the mediation of the first Gulf War through technology and images. Participants (six at a time) play

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