“Ships to Sail the Void” by Connor Brem (2014)

Arduino,Python,Robotics,Software,Student Work — connorbrem @ 10:31 am

“When ships to sail the void between the stars have been built, there will step forth men to sail these ships.”

― Johannes Kepler

Satellites are funny things. It’s easy to forget how rapidly they circle the earth: it takes us a day to make a full rotation, but some satellites can complete an orbit in an hour and a half. At those speeds, reality is warped, and time bends.

What’s even stranger is that one of these satellites, the International Space Station, has people in it.

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“Ships to Sail the Void” plots the trajectory of the Space Station with a laser that it shines onto nearby surfaces. When it is activated, it takes a minute to show the path that the Space station will take over the next one hundred minutes.

Every time that it runs, it pulls fresh data from the satellite database at n2yo.

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It brings the strange, distant concept that is space travel down from the void, into your room.

“vs” by John Mars

“Flu Trend” by Meng (2014)

Arduino,Assignment,Data,Visual — meng @ 11:24 am

Flu Trend Data Visualization from Meng Shi on Vimeo.

date display

“Flu Trend” is a physical data visualization of flu in different city of USA. Data from Google ORG.

In this one, I choose Pittsburgh and San Diego. The brightness of LED light indicate the serious of the flu. With the date display on screen, we can understand when is the most serious time and we should go to health centre to get a vaccine.

Because I get a bad cold recent days, I hope it can help people to take care in this season (During the visualization, from Nov-Jan is the most serious period every year). It could work as a advertisement of health care centre or hospital, to encourage people to get a vaccine when necessary.

“Fleeting Desperation” by Dan Russo

Assignment,Audio,Visual — Tags: — dsrusso @ 10:59 am

Fleeting Desperation from Dan Russo on Vimeo.

Fleeting Desperation gathers information regarding fresh water reserves on the west coast (specifically California).  Heavy river control and population increase have stretched the capabilities of the the region to sustain life.  Year by year the data is reflected by scratching on the back side of the artifact.  As the water continues to deplete, the scratching grows slower and slower.

“Anxious” by Anna Rosati (2014)

Mid-Semester Report — Tags: , — anna rosati @ 8:34 am

“Air Out Our Lungs” by Yeliz Karadayi

Uncategorized — ygk @ 4:56 pm

This project depicts a bag of air deflating for each year that carbon emissions from fossil fuels. Hopefully the physical representation can create awareness. I chose not to depict the year or amount exactly that was removed- the physical representation is designed to be more telling of how carbon did not use to increase as often but does more and more as time goes on.

Data for Carbon Emissions Here

Aside: I struggled with this project in deciding what kind of data can be visualized in a way that is helpful for understanding something that might not have been visible before.

Some data scraping tools

Data,Reference,Scientific,Visual — Ali Momeni @ 7:14 pm

A starting point…

“Dragonstone” by Jolan van der Wiel. (2014)

I envision myself using some unpredictable-predictable type of material. Something like this next project’s play with material properties is particularly fascinating, as I have always been interested in new material applications.

Dragonstone | Jólan van der Wiel from Mir Motion on Vimeo.

Dealing with magnetic clay allows for a high level of unpredictability due to the complex inherent nature of clay, yet also has another level of predictability due to the magnetic properties. Knowing the behavioral limits allows for some aspect of the fabrication to happen naturally without interference, such as the way the clay falls out, but it happens within boundaries so that the designer can control the general shape.

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Can I get some advice from you guys on what I could do? It doesn’t have to be cymatics, necessarily. I think I was interested in cymatics for reasons like I mentioned above, where there is a level of control and un-control. A compromise between the natural effect and the designer’s intentions. However, I feel unhappy with the limitations of my project on what I’m imagining it could “be”, and a performance installation for a concert isn’t what I really want.

My one sentence description would be something more like:

Compromising the designer’s control with the unpredictable nature of [??a material??] accomplished by implementing [??a hybrid instrument??]

“Computer Augmented Craft” by Christian Fiebig. (2012)

Computer Augmented Craft – Christian Fiebig from The Machine on Vimeo.

This kind of intelligent learning used to aid in the design process is what I was really interested in when deciding to pursue tangible interaction design. I want to design a design process. I want to design a tool that aids in the design process.

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“Augmented Materiality” by Greyshed. (2014)

Augmented Materiality from greyshed on Vimeo.

Here is another project that has very successful research results for augmented prototyping using wax, yet another predictable-unpredictable type of material. Maybe I can work with wax? I have worked with it before with water.

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